local tandoori_roast_chicken_continue = fk.CreateSkill {
  name = "cf_tandoori_roast_chicken_continue_skill"
}

Fk:loadTranslationTable {
  ["cf_tandoori_roast_chicken_continue_skill"] = "唐杜尔烤鸡",
}

tandoori_roast_chicken_continue:addEffect(fk.DamageCaused, {
  can_trigger = function(self, event, target, player, data)
    return data.from:getMark("@@cf_tandoori_roast_chicken_skill") > 0 and (not data.card or data.card:isRuleVirtual())
  end,
  on_trigger = function(self, event, target, player, data)
    local room = data.from.room
    local n = data.from:getMark("@@cf_tandoori_roast_chicken_skill")
    data:changeDamage(2 * n)
    room:setPlayerMark(data.from, "@@cf_tandoori_roast_chicken_skill", 0)
  end
})

return tandoori_roast_chicken_continue
